MARATTO

article · Studies in Digital Heritage

Water plays

2024Open accessAin Shams University

Abstract

This paper proposes a serious game that explores and digitally reconstructs the soundscape of the relocated Ottoman Sabīl (water dispensary) wa-Kuttāb (Quran elementary school) of Ismāʿīl al-Maghlawī, in historic Cairo, dated to 1657 CE. The sabīl was relocated in 1939 from its original location in Khān al-Khalīlī Street. It used to have an underground cistern, filled yearly with pure water from the Nile River, and provided water to passersby from its water dispensary room's window. The authors employed acoustic surveys to collect the impulse responses (IRs) in this sabīl toward developing an auralization using Odeon software. The auralized files were then deployed as a game using the Unity game engine, where players can identify the sabīl's architecture, soundscape, and spatial transformation over time. The game reveals the reverberating sounds of the sabīl's water path and, in the process, highlights the importance of acoustic documentation in the reconstruction of heritage buildings.

Research topics

  • Architecture and Cultural Influences
  • Maritime and Coastal Archaeology
  • Water management and technologies

Sustainable Development Goals

Read the original research

This page summarises published work. The authoritative version sits with the publisher.

DOI: 10.14434/sdh.v8i1.37889

Is something wrong with this record? Report it or request removal.

Discussion

Discuss this research

Have you built on this work, tried to replicate it, or seen it applied in practice? Share what you know. Verified researchers and MARATTO™ domain experts can open a discussion, and any member can reply. Contributions are reviewed before they appear.

No discussion yet. Open the first thread.