article · International journal of intelligent computing and information sciences/International Journal of Intelligent Computing and Information Sciences
The Scene Graph is a modern structured representation of an image scene that explicitly describes the scene as a set of objects, attributes, and links between the objects (relationships). With the great advancements in the computer vision field, researchers dedicated their efforts towards more complex reasoning and a high level of understanding of visual scenes. Tasks like Visual Question Answering, image generation, and cross-modal retrieval are examples of Complex vision tasks that require a high level of visual scene understanding. Scene Graph is an effective data structure that highlights complex visual relationships presented in a scene. In this work, we provide a comparative analysis of Scene Graph Generation (SGG) backbone models. The contributed work aims to compare the Convolution Neural Networks (CNN) backbones and the vision transformer-based backbones using the RelTR model. The conducted analysis proved that both SwiftFormer L3 and MiT-B2 transformer backbones increased the model performance over the ResNet50 CNN backbone by 2.1 % and 2.5% Recall@50 respectively when experimented on the same Visual Genome 50 test split. The Visual Genome 50 is a tailored version of The Visual Genome dataset. It contains only the 50 most common relationships and the most frequent 150 object classes.
This page summarises published work. The authoritative version sits with the publisher.
DOI: 10.21608/ijicis.2024.301597.1342
Is something wrong with this record? Report it or request removal.
Discussion
Have you built on this work, tried to replicate it, or seen it applied in practice? Share what you know. Verified researchers and MARATTO™ domain experts can open a discussion, and any member can reply. Contributions are reviewed before they appear.
No discussion yet. Open the first thread.
New to MARATTO™? Create a free account.